Prototype Isometric Game written in Actionscript 3. Click on game to activate it. Use Arrow Keys to move character around the screen. Please scroll down to see features of this engine.
Tile image loading from a single png file. Collision based on tile type. 2d projection to isometric display. Added in animated character with Idle and Run states. Source Image:

map array used to generate the scene:
[[06,03,18,18,03,04,02,04,03,03,18,18,03],
[04,02,02,02,02,04,02,04,01,01,01,01,01],
[04,08,15,02,02,03,03,05,01,02,02,02,01],
[04,07,02,02,02,02,02,09,01,02,14,02,01],
[04,17,02,02,02,02,02,09,01,02,08,02,01],
[19,02,02,02,02,02,02,09,01,02,07,02,01],
[19,02,02,02,02,02,02,09,01,02,02,02,01],
[03,03,04,02,02,02,02,23,02,16,08,15,01],
[02,02,19,02,02,02,02,02,02,02,07,15,01],
[06,03,05,02,02,02,02,21,01,02,17,02,01],
[04,02,02,02,02,02,02,09,01,02,02,02,01],
[04,02,02,02,02,02,02,09,13,11,02,13,11],
[18,20,20,20,20,20,20,18,12,10,01,12,10],
[02,02,02,01,02,03,02,01,02,02,02,01,02],
[02,04,04,04,04,04,04,04,04,04,04,04,02]];